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1. Pirate ship changes for Dominion - in Test Server Feedback [original thread]
Nothing purchaseable with faction credits. I.e., purely farmable, should be ZOMG RUN. Because they will be all over. Because they will be farmed and they will lose their coolness factor. And then we're into the WoW model of get the best gear (ship...
- by Xavier Sunder - at 2009.09.28 21:10:00
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2. Pirate ship changes for Dominion - in Test Server Feedback [original thread]
Originally by: A HOBO 5. Appropriate targets refers to bc and up, also like every other bs in the game. and yes i overlooked the nightmare. drop in tank for slight increse in dps to bout 1.1k (on paper) No. Rage torpedoes do not come ...
- by Xavier Sunder - at 2009.09.28 17:56:00
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3. Navy ship changes for Dominion - in Test Server Feedback [original thread]
Originally by: Mioelnir unbonused max skilled Siege Missile Launcher II with Rage Torps: 76.0dps double bonused max skilled Dual 425mm AC II with Hail: 73.2dps double bonused max skilled Dual 650mm AC II with Hail: 77.8dps double bonused m...
- by Xavier Sunder - at 2009.09.10 16:59:00
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4. Navy ship changes for Dominion - in Test Server Feedback [original thread]
Originally by: Gypsio III The Rattlesnake has no role and is basically just a Raven with an extra lowslot, as it doesn't have the fittings to use its hybrid bonus and would only ever fit two turrets even if it could. Rattlesnake is a pa...
- by Xavier Sunder - at 2009.09.07 07:07:00
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5. Navy ship changes for Dominion - in Test Server Feedback [original thread]
As many people have pointed out, I don't see what the Navy Scorp brings to the table. Most ships have very large differences between them to mix and match strategies. A Raven/Navy Scorp/CNR are all so close together that their roles really overlap...
- by Xavier Sunder - at 2009.09.06 01:49:00
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6. missle dmg question - in Test Server Feedback [original thread]
Well cruise missiles -> BS don't need a target painter because BS generally have ginormous sigs and they ain't getting any bigger, so that's not doing anything. It helps vs. smaller ships though. The variation in dmg from the BS's speed would a...
- by Xavier Sunder - at 2009.05.30 01:04:00
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7. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
Edited by: Xavier Sunder on 21/05/2009 15:29:14 Thanks for the update. As for Tactical Shield Manipulation, it's not a useful skill at all now. In terms of a change, how about the concept that once your shields are exhausted and you're taking ...
- by Xavier Sunder - at 2009.05.21 15:27:00
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8. Stealth Bombers II - A new focused role - in Test Server Feedback [original thread]
SBs are pretty kickass solo ratting once you get your missile skills high enough (rage torps help). I'm in nullsec and I rarely get to use bombs. You need a group just sitting somewhere and let you slowboat up stealthed and can't warp away when y...
- by Xavier Sunder - at 2009.05.21 15:15:00
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9. Stealth Bombers II - A new focused role - in Test Server Feedback [original thread]
I bought this character to be used with SBs. That's how much I like their concept. I've flown them in numerous wars and low/null sec fights. Glass Cannon The concept of a glass cannon is absolutely fine, and it works in just about every game th...
- by Xavier Sunder - at 2009.04.15 03:04:00
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